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Filed under: News items

Mists of Pandaria Beta: Spirit gear is coming back in fashion

It's been known for a while that spirit gear isn't on the list for the most part right now for players leveling in Mists. DPS cloth abounds, and the idea the designers have is that you can just reforge the DPS gear into healer gear easily enough (or at least reforge it so that it's passable as healer gear).

In part, this concept comes from the new rewards system, where you don't see all the gear rewards the quest giver offers but rather only the ones that are specific to you. As a solution to this, Blizzard provides green gear vendors that distribute off-spec gear.

However, Ghostcrawler announced today that Blizzard's going to offer more spirit gear again via quest rewards. This is in part due to the constructive (read: non-trolling) feedback it's received on the issue.

Ghostcrawler
After reading more of this feedback and looking at the zones, we're concerned that there aren't enough quest rewards with Spirit on them. We are leaning towards offering more, as choices, so that players who feel like their Spirit is low can choose to have more.


So rejoice, healers! Getting geared up will be a bit easier for you now.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: News items, Mists of Pandaria

Last Week in WoW: El Diablo edition

Happy Tuesday morning, everyone! As you probably know, Diablo III's release date is today. With over 1 million Annual Pass subscribers set to receive free digital copies of the game, chances you or a guildmate is going to playing this game. As someone who's been a huge fan of the Diablo series for over a decade, I can vouch for the series. If you need something else to keep your attention while we wait for Mists of Pandaria to go live, you could easily do worse, that's for sure.

If you're interested in checking out Diablo III, I'd suggest you look at the following articles we've published to get you up to speed.
If you're not into Diablo, don't worry. We still have plenty of the WoW coverage you expect. With new beta patches coming all the time, there's a lot of it, too. Downtime today is just a series of rolling restarts at 5 a.m. PDT, so that's at least enough time to read a quick article or two.

Read more →

Filed under: Realm Status, News items

Blizzard fixing GAME Australia's mess, giving Diablo 3 to those who preordered

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GAME Australia (a large video game retailer) is entering voluntary administration, which is the same as going into bankruptcy in the United States. Included in this fact is that GAME will not be giving Diablo III to all those who preordered it. To add salt to the wound, GAME will also not be offering refunds for Diablo III preorders -- or rather, it will, but only after practically every other person under the sun is paid back, and only then if people specifically file as an unsecured creditor, of sorts.

Essentially, if you live in Australia and you bought Diablo III from GAME, you're screwed. But wait -- Blizzard to the rescue.

In what has to be one of the classiest moves I've seen from a gaming company, Blizzard is offering a solution for those who have gotten the short end of the stick. Those who preordered from GAME can buy the Diablo III digital edition tonight, submit their GAME Australia receipt to Blizzard, and get refunded from Blizzard whatever money they paid for their preorder.

It's rare that anyone gets to report news of a company going out of its way to do something like this, let alone a multinational as huge as Blizzard. Huge kudos to Blizzard. Check out the full post announcing this, along with key dates, after the break.

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Filed under: News items, Diablo 3

Mists of Pandaria Beta: Certain PvP maps may be blacklistable

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In the latest Mists of Pandaria beta patch, Wowhead has uncovered some quite interesting new client strings that might herald a change in the way you choose which Arena or Battleground to fight in.
  • ERR_PVP_BLACKLIST_CAP = "You have already blacklisted the maximum number of maps."
  • ERR_PVP_MAP_NOT_FOUND = "Blacklisted map not set."
To me, this seems like an excellent idea for Arena players. There's always lots of controversy about the random damage and LoS components found on some maps (hello, Ring of Valor); this would let you avoid that entirely. Of course, that means you can no longer use it as an excuse, either -- so you may not want to reach for the blacklist too quickly. While I don't do much in Arenas, I certainly wouldn't mind a way to ensure not getting WSG three times in a row.

One concern, though, is if Blizzard allows too much blacklisting, that could make matchmaking much more difficult. A smooth matchmaking process has been one of the highlights of WoW compared to other online games, so any algorithm tweaks have to be made carefully.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: News items, PvP

WoW Insider's Weekly Recap, now featuring TradeChat's Panser

Welcome to the all-new, all-exciting weekly news recap featuring Panser of TradeChat! In our weekly recap, we'll be tackling the hottest news and whatever other kickin' rad items have come our way throughout the last week. This week's topics include:
If you enjoyed the new show, make sure to subscribe to TradeChat, leave a comment, and come back next week for the next episode!

Filed under: Analysis / Opinion, News items

Blizzard and Valve settle DOTA dispute, Blizzard DOTA officially Blizzard All-Stars

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Blizzard and Valve have been going back and forth about ownership of the DOTA title for awhile now. It's a complicated issue that's been summed up very well by Joystiq's JC Fletcher: "Which giant company has the rights to the fan-created, community-promoted word 'Dota?'"

As of today, it turns out Valve has those rights. The two giant companies have amicably settled the issue amongst themselves. Valve will release its DOTA title as Dota 2, and Blizzard will release its as Blizzard All-Stars. Personally, I'm a bigger fan of All-Stars, anyway. It gives the name some real flavor and, as stated by Blizzard VP Rob Pardo, "ultimately better reflects the design of our game."

Of course, regardless of the decisions made here, the fan community will inevitably continue calling this genre of games DOTA or some variation thereof. If you care to read the full press release regarding this agreement, hop behind the cut below.

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Filed under: News items, Blizzard All-Stars

Mists of Pandaria Beta: New loot frames roll into view

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New loot frames! No more having to stare at your chat frames and scroll up and down to see which player won what item. Loot rolls are now condensed into a loot roll frame that appears in your screen. It lists the results of all the items that went up for grabs in the instance and who won them.

If you look at the screenshot above, you can see the roll numbers next to each player and what roll types were used. The player who won the item is listed at the top. You can expand or collapse the menu to see the list of players who rolled and what roll type they used, such as need or greed.

The only downside to this new feature is that I couldn't find a way to move the frame around. But hey, I'll take these new loot roll frames any day. What about you?

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: News items, Mists of Pandaria

Cross-realm zones coming to Mists of Pandaria

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Recently, one of the criticisms most often heard about the World of Warcraft experience relates to server population or faction imbalances -- you can't always find enough players in your level range to have a fulfilling gameplay experience. It seems as if Mists of Pandaria is going to be fixing that issue in a big way: Blizzard has just announced cross-realm zones.


Cross-Realm Zones Coming to Beta
In the World of Warcraft: Mists of Pandaria beta, we're introducing a new technology that will enable players to meet up and group with other players in under populated areas of the world such as low level zones or areas that other players may have outleveled or moved on from. This technology will allow players to form a group with other players from within a select pool of realms in order to quest just like they normally would while still allowing the social structures of their home realms to remain intact.


For the full FAQ, head over to Battle.net, or check behind the break below.

UPDATE: Blizzard has answered additional questions in the FAQ.

Read more →

Filed under: News items, Mists of Pandaria

Ghostcrawler talks warriors on the Mists of Pandaria beta forums

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Ghostcrawler has contributed a great deal to an already large list of consolidated warrior issues on the Mists of Pandaria beta forums, and then just kept on posting. It's actually a lot to consider -- so much so that I'm fairly certain I can get two big posts out of it. This post will be the one that tries to break down what it all means.

Some of what he's posting is of more concern to beta testers than the general population (for instance, how the devs prefer their feedback), but we can still take some interesting points from the two posts where GC lays everything out for us. If you'll forgive me for a lot of paraphrasing and selecting:
  • Tanking for warriors (the oft-discussed active mitigation system) is designed around the concept of turning rage into survival. Shield Block and Shield Barrier are designed that keeping them up reliably will improve your survival, but in cutting-edge content, you'll want to use them in a smart way (that is, save them for big damage situations) rather than just hitting them as soon as you have the rage. Tanking for new tanks will be designed so that missing a Shield Block now and again won't wreck you.
  • Rage is the limiting mechanic for the class, not cooldowns, at least so far as the design vision of the class is concerned.
  • Arms and fury have a big rage generation attack and a big rage spending attack, but that's where the similarities between them are intended to end. Arms should feel more predictable but have slower rage generation due to its use of a single, slow weapon, while fury abilities proc less reliably, but the spec has more rage to spend because it uses two weapons, to fit the distinction between arms as a disciplined blade expert and fury as a screaming madman.
  • The intention for Battle Stance is to be the default battle stance (as the name would suggest), while Berserker Stance will be attractive for PvP or fights with high incoming damage. Blizzard's still working on Berserker Stance's design, but that's the goal.
There's more to discuss, so let's get to discussing it.

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Filed under: Warrior, Analysis / Opinion, News items, Mists of Pandaria

World of Warcraft subscriber numbers remain at 10.2 million

Blizzard announced today in the investors call that the World of Warcraft population remains stable at 10.2 million subscribers. This is after the announced dip to 10.2 million in February 2012.

Activision-Blizzard
Blizzard Entertainment's World of Warcraft® Remains #1 Subscription-Based MMORPG with Approximately 10.2 Million Subscribers as of 3/31/12


In other WoW news from the call, Blizzard has renewed its license with NetEase for China distribution: "On March 20, 2012, Blizzard Entertainment announced that they renewed their license with NetEase for the distribution of World of Warcraft in mainland China. The new license will continue for an additional three years following the expiration of the current license agreement."

There is no indication of specific North American / European numbers, nor is there any specific indication of when Mists will release.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Blizzard, News items

Annual Pass beta invitations have all been distributed

It would be an understatement to say that the Annual Pass beta invitation process did not go as expected for anybody involved, Blizzard included. Who knew well over one million World of Warcraft players would sign up for the program, all of them anxiously awaiting an invitation to the Mists of Pandaria beta?

Thankfully, according to community manager Kaivax, the final round of beta invitations has been sent as of today.


Final Annual Pass Beta Invitations Sent
The World of Warcraft Annual Pass promotion ended May 1, and we recently sent out the remaining Mists of Pandaria beta invitations. Check your games list in Battle.net Account Management for the Mists of Pandaria beta. You can download and install it from there.

Again, thank you for your enthusiasm and feedback. To provide feedback for the Mists of Pandaria beta, we invite you to please post in the Beta Feedback forum.


If you're an Annual Pass subscriber and you haven't received your beta invitation yet, don't panic! Betas do have a tendency to take their sweet time appearing in your games list.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: News items, Mists of Pandaria

Level 90 druid talents take a level in badass; shapeshifting breaks roots again

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Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday was supposed to be an "off" week for the column, but screw that.

You know what? I think I finally nailed why the druid experience on the Mists of Pandaria beta has felt so bizarre at times. We've seen the re-emergence of stuff we used to take for granted (shifting out of roots and the return of permatree among them), and you know what it all reminds me of? Someone once described the boot camp experience as one in which "all of your God-given rights are stripped, only to be doled back later, one by one, as privileges." Yep. That's what this is like.

Anyway, Ghostcrawler hit the forums last night to give us some news on a revamped set of level 90 druid talents that have completely altered the ratio of win to suck in the bracket.

Read more →

Filed under: Druid, Analysis / Opinion, News items, (Druid) Shifting Perspectives

Ghostcrawler on account-wide achievements

Lead Systems Designer Greg "Ghostcrawler" Street has just released a new post on account-wide achievements. He makes a strong point that Blizzard's overall design goal is that it doesn't want us playing one character over another only because of achievement concerns. This is quite good news for raiders with multiple alts and others who need to use achievements as a sort of progress check on their moving-out-of-the-fire skill and game knowledge.

Some key notes from Ghostcrawler's blog post:
  • While you only earn achievement points once, you will still see the achievement pop-up notification if you earn it again on a second character.
  • Most achievement criteria are not account-wide. That is, if you explore Thousand Needles, you'll need to explore it all on one character to get the associated exploration achievement.
  • Meta achievements like What a Long, Strange Trip It's Been are account-wide, meaning you can finish Flame Warden on one character and Noble Gardener on another.
  • Faction-specific pets, mounts, and titles will not work across faction -- that is, no Alliance mounts for Horde characters.
  • The goal is to share rewards across the entire account that are granted from achievements.
In particular regard to that last point, Ghostcrawler says: "I'm not going to promise this yet, because a lot of magic has to happen for that to work, but it's our intent." So that looks to be very much work in progress still, but it's great to know where Blizzard is headed.

Ghostcrawler's full post after the break.

Read more →

Filed under: News items

Thrall may not be the next warchief after all

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Zarhym has thrown a spanner in our preconceptions with the following post to the forums, reproduced in its entirety here.

Zarhym - Anduin goes Neutral - Really?
Posted by Levinthar

Erm...He's going back to being warchief of the horde. Which apparently isn't supposed to bother all the alliance that have been working with him for the last few years.

I know what was said during the press tour, but don't be so sure yet that you know who the next warchief will be. The information provided during the press tour was... not entirely accurate.


This is very interesting because it creates an entirely new future direction for the Horde. We saw tensions rise between the various factions in Cataclysm, and with Garrosh's ultimate fate not terribly rosy, this leaves us with a potential power vacuum and several individuals who might seek to fill it. Will Sylvanas make a power play? Will Baine, who is seen stretching his muscles in Mists sending missions to Pandaria, repeat his father's course and challenge Garrosh for the throne? Will Vol'jin seek to rule? Will everyone show wisdom and beg Rexxar to become warchief?

Time will tell. But for now, get your best crazy speculating hat on.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: News items, Mists of Pandaria

Mists of Pandaria beta: Aysa Cloudsinger and Master Shang Xi speak


Tipster Sylier emailed us a clip we had to share. If you're wondering what pandaren sound like, here we go. I think these may be very specific character voices for Master Shang Xi and Aysa Cloudsinger, rather than generic pandaren, but you still get a sense of how the voices will be accented and words pronounced. I like Aysa quite a bit, and Master Shang Xi sounds exactly how I suspected he might.

I'm glad they didn't go with a heavily accented and somewhat cartoonish voice for the pandaren, especially these highly representative figures we're all going to meet when we level on the Wandering Isle.

[Thanks, Sylier!]

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: News items, Mists of Pandaria

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