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Filed under: AddOn Spotlight

Addon Spotlight: GTFO revisited

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Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

If you asked me back in 2009 if GTFO would become one of the most widely used, universally loved, and iconic addons in World of Warcraft's history, I would have laughed you out the door. You see, not standing in bad things was the ultimate test to see if you were ready for the big boy leagues. Sartharion and his three drakes brought a whole new meaning to the phrase "if you stand in the bad, you're losing DKP."

World of Warcraft made standing in stuff a staple game mechanic for boss fights and player spells and abilities. A common thread presents itself -- Blizzard took potentially clunky boss and game design and made it more accessible. Boss design used to be a mix of larger and stronger versions of regular mobs, like in the EverQuest planes, or unique mobs that would have some awesome new NPC abilities or even steal a player ability or two, like in the EverQuest planes. WoW might not have done it first, but the game sure did make it pretty and varied.

For every action, there is a reaction, and for every good thing to stand in, there are a hundred more bad things. Standing in bad things has become the joke of the era, culminating in Wrath of the Lich King with the ultimate send-off to positional and location-based mechanics -- heroic-mode Shadow Traps. GTFO's alarms and bells would echo down the sheer icy cliff walls of Arthas' monstrous fortress, the angry screams and painful sighs of adventurers falling to their deaths, the alarm not even finishing its full playback.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight Alternatives: Unit frames

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Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

Unit frames have evolved significantly over the course of WoW's life, from static, portrait-driven frames to dynamic and animated hubs of information. I've always treated the unit frames as a centerpiece and counterweight, like a see-saw, using the unit frame's natural duality to its best effect. There are few addons or types of addon that can take on as many shapes and forms as the unit frames do. Not least, the unit frames provide some of the most vital information to the player possible -- your health.

For healers, from the very beginning, the group and raid interfaces were unable to cope with the sharp skill incline after reaching level 60 cap. There was nothing that I wanted more than a robust group layout of buffs, debuffs, and easy-to-read healths and percentages, with the ability to make it look the way I wanted to. The idea of something like Grid had not even come up yet. Original unit frame addons were blocky messes of textures and bright blue and green bars. Portraits were taken way, way too far. Kids in the candy store.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: Revisiting OPie

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Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

At the end of last week's Addon Spotlight, I put out the call to readers to let me know what addon, category, or type they would like to see revisited or discussed on this week's edition of the column. Emails, comments, and more came through, and the two biggest contenders were OPie and the various raid frame alternatives. (Also, commenters seem to have an affinity for GTFO, so we'll get ourselves reacquainted with that lovely addon in a few weeks.)

OPie strikes a personal chord with me, not only because of its functionality and ability to remove a ton of clutter from your interface, but also because of the association with a radial menu not unlike Secret of Mana, one of the best SNES games of all time. I loved Secret of Mana more than I can tell you, and OPie brings the memories back in full force.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight Alternatives: Boss mods

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Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

Did you know that there are multiple addons out there that can competently handle boss timers, cooldowns, and announcements? Did you know that not every one of those is named Deadly Boss Mods? By far the most popular, DBM has set the standard in terms of features and relative ease of use for a category of addons that has a high potential to overcomplicate things.

Instead, the addon community has created niches and fanbases around its labors of love, creating the juggernaut boss mods that we have today. Deadly Boss Mods sits proudly in the Addon Kingdom with BigWigs and Deus Vox Encounters (DXE) as champions of letting you know that you're about to wipe the raid because you're standing in the wrong stuff.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: Grind in style with Factionizer

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Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

The pre-expansion stretch is a great time to work on those pesky achievements that have been sitting on your to-do list for some time. Now that your raid schedule is a little more relaxed or you are just out doing your own thing, it's time to try something new. One of those tasks that I've given myself is to finally finish up my 50 exalted reputations achievement.

I'm close -- real close. Two reputations to go, in fact, and they aren't even that hard to do. It's all about the time put in and the motivation to do it. After I logged in and opened up my reputations tab, I was astonished at how little the interface had changed in seven years. The basic setup is still intact with a few minor changes.

Factionizer was recommended to me by a reader whose email tersely consisted of just these words: "Factionizer is a great addon, put it on the spotlight." That was the entire message. After checking out the addon, I was suitably impressed not only because there is a definite need for a more robust faction window (if only for awesome in-game lore purposes) but because the addon got me thinking about completing reputation achievements once again.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: QuestHubber is awesome for the next few months

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Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

I've been looking for an addon as simple and straightforward as QuestHubber for years. A combination of Lightheaded and Everyquest was the go-to staple of your average Loremaster, deftly conveying the necessary information to make these questing achievements a breeze. Add Questhubber to your Loremaster toolbox, because it's pretty damn dynamo.

Well, until Mists of Pandaria comes out, anyway. You see, QuestHubber has the both fortunate and unfortunate destiny of being such a good idea that Blizzard put the thing into the game. Yep, you can now see quest hubs on your map to better facilitate your questing experience. Don't get me wrong, I adore this feature. I just can't help but feel sad for little QuestHubber, which could potentially have more options than its official counterpart.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: Mists of Pandaria Beta UI upgrades

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

As one of the fortunate few with a Mists of Pandaria beta invite at this time, I have been excitedly snapping screenshots of some of the UI changes coming in the next expansion. While we still have not yet seen the Pet Battle system interface, arguably the biggest UI reveal this go-around, there are still a few tweaks to the game that are deserving of being pointed out. More quality of life improvements than anything, the changes to WoW so far in the Mists beta have been straightforward and welcome additions.

I figured that since this is the beta process that we as a community can provide some feedback even if you haven't had a chance to see these tools in action. Since the tools are mostly quality-of-life improvements and not "boots on the ground," experience-dependent changes, these changes are something we can discuss and hopefully make better before the launch.

Since this is the beta, things can and will change dramatically. This is only a quick look at some of the features and changes coming in Mists of Pandaria. As new features open up, like the aforementioned Pet Battles, I will be more than happy to show them to you. If you are in the Mists of Pandaria beta and want to help me out with some UI testing and screenshots or you're an addon developer looking to talk about your new Mists of Pandaria addons in the works, send me an email at mat@wowinsider.com.

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Filed under: Add-Ons, AddOn Spotlight, Mists of Pandaria

Addon Spotlight: A UI primer for returning WoW players

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

World of Warcraft experienced numerous cataclysms over the last year and a half as Blizzard, the community, and everything in between had a weird hiccup moment. Mists of Pandaria seems to be shaping up to pull many lapsed players back into the World of Warcraft ranks, and the Scroll of Resurrection is a none-too-subtle way of facilitating that goal. Old players who thought WoW was down and out have been pulled back because of instant access to a lot of the features once reserved for the especially dedicated.

Last week, I gave you some tips on what to install on your brand new player's game in order to facilitate a smoother first-game experience. This week, we're going to address old players from all past eras of WoW's lifespan and help them get back into the game without too many bumps along the way. It's a very different game, but the core components are exactly the same. Blizzard correctly pointed out that when WoW's got you and your character's boots on the ground, the game works the best.

But first, before we begin with the article proper, I wanted to proclaim victory for the WoW community with regard to AoE looting. Blizzard has announced that AoE looting will be making the release of Mists of Pandaria, and I could not be happier. I've been championing AoE looting for some time now, and I want to send the happiest thoughts possible to the dev who got this feature on the launch list. You have no idea what types of quality of life changes that this will bring to everything from old raid farming to time spent waiting around in dungeons.

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Filed under: Add-Ons, AddOn Spotlight

Addon and UI tips for new WoW players

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

Can you believe there are people out there who have yet to play World of Warcraft? It's totally true. In an attempt to be investigative and thought-provoking, I've begun writing a few pieces on bringing brand new MMO players into World of Warcraft more than seven years after the game's initial release. For the purposes of experimentation and all that jazz, I turned off every single addon while my ... subjects ... toiled away.

It was uncomfortable at first watching an addon-less screen, but bearings were gotten and life went on. However, there were a few points of the user interface that were not necessarily troubling to my brand new player, but moreso gave a feeling of being "lost" on the screen during moments of tense combat or heavy movement.

I wrote down the observations that I believe new players can benefit the most from. With little to no customization needed, these addons and tips can greatly enhance a new player's starting experience while removing some of the tedium of certain tasks mixed with hard-to-explain concepts. Maybe we can even get some of these features in game as part of Blizzard's new player initiative.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: All aboard for Train Smashing station

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

Useless flavor items have become an odd duck item in the MMO sphere. While we toil about in our virtual lives, amassing virtual goods in virtual storage, we also collect dumb trinkets and items that do nothing but look cool, make sounds, or annoy our friends. Why is it that we love virtual toys as much as our real life avatars do?

I can deal with most of the fun vanity items out there and even proudly proclaim that the best item in the entire game of World of Warcraft is the Tol Barad Searchlight. However, I cannot stand the train emotes. Train sets sounded like a fantastic idea, complete with a funtastic toy shop in Dalaran. What we got instead, during raiding at least, was a nightmare.

While combing through my emails a few days ago, I was in a particularly grumpy mood with no real pointed hatred or contempt for /train, but when my eyes finally rested on Edymnion's words, I was stirred to action. Trains need to be stopped. In his email, Edymnion recommended two addons that are designed to not only disable the /train emote completely but to find, capture, try, judge, and execute the perpetrators of train-on-ear violence.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: Despite its name, WeakAuras is anything but

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

It's a shame that it has taken me this long to talk about WeakAuras, a fantastic addon that was originally designed as a less resource-intensive alternative to PowerAuras but has become something much more. With an easier-to-use interface, in my opinion, WeakAuras is an excellent way to add information, customization, and flare to your alerts, cooldowns, buffs, and timers.

Everyone has heard of PowerAuras, right? Or have they? It's becoming quickly apparent that a lot of players are not being exposed to the grandaddy addons that we're so used to and that come up so fluidly when discussing our roles. But with Blizzard's own on-screen notification for important buffs as well as easy-to-use alternatives like NeedtoKnow and TellMeWhen, more complicated and tweakable addons are swept under the rug. Here's your chance to jump into something just a little more experienced and out of your comfort zone. I promise, it won't bite.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: AdvancedIconSelector adds cool features to macro creation

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

I don't know about you, but I make decent use of macros. No, I'm not King Macro of Macropolis, but there are choice macros I keep at the ready in case of turmoil or danger. Most notable is a Start Attack macro for most of my heavy DPS abilities so that I'm not missing a second of precious swing time. Macros are a powerful tool in World of Warcraft, with many DPS specializations especially able to string together code and script to swap stances, time abilities, and maximize number output.

It's a beautiful thing. The macro interface in WoW, however, isn't.

Unlike most of WoW's interface, the macro UI is lacking. Cataclysm brought an updated macro UI that fixed a portion of the problems but not the real issues at hand. Learning macros is hard, and naming and selecting images for macros is clunky. I almost have a hard time making that argument because, frankly, I thought everyone just used the #showtooltip command in their macros to pick whichever ability they wanted to use, but then I quickly scolded myself. "Mathew, shame on you," I said. "Macros are not only used for combat abilities. Macros are used for everything! Look at all of those icons." You were right, me. I've got to give credit where credit is due.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: Scrolling combat text addons

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

The Addon Spotlight Team and I have been hard at work combing through emails in the Addon Mailbag, doing our best to get answers to as many questions that come in. Sometimes those questions are so good that they get featured right here on the column. Today is one of those magnanimous days.

A reader named Jeff sent me an email that stated he is in the market for a new scrolling combat text addon. His email didn't give an exact reason for the sudden swap from SCT staple Mik's Scrolling Battle Text, so the exact reason why he needs a different scrolling combat text display isn't known. I also don't want to assume that everyone just defaults to Mik's, but it has been the predominant force in scrolling combat text engineering and design in the last few years.

Here's the whole email:
Hey Mat,

What's another scrolling combat text addon other than MSBT? Thanks!

Jeff
For a while, Mik's just didn't work. I think this was back a few patch ago, either in the patch 4.1 days or back near the end of Wrath of the Lich King. I had turned on the default floating combat text that came in the box, and lo and behold, the thing wasn't half bad. I needed more options and information, however, so a search was on for alternative scrolling combat text displays. It is good fortune, then, that I may pass on this timeless knowledge to all who wish to learn.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: Stop spending and start saving with NazScrooge

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

Addons can be surprising little fellows, breaking out of the perceived boundaries of what is right and easy and giving us something more intelligent or behavioral. These, my friends, are the really special addons, addons that change some aspect of the game that doesn't really affect your character as much as it affects you.

Behavioral addons are all around us. DBM is a behavioral addon because it changes the way you react to situations through audio and visual cues. There are new interactions between you and the information that are not happening for your character in-game. What about Auction House addons that force you to conform to a series of clicks each time you hit town, further changing your behavior based on the way the addon works? Interesting.

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Filed under: Add-Ons, AddOn Spotlight

Addon Spotlight: Twitter followers recommend addons, again

Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same.

Once in a while, I head over to Twitter and ask my followers for information. Some answers are just found better through crowdsourcing. People send recommendations to my Twitter and email accounts unprompted, as you might expect, but when the floodgates open with a call for submissions, people like to put their dog in the race.

I recently hit up Twitter for another round of addons recommended by my Twitter followers. These addons run the gamut from old favorites that will never die to new dynamos that shook up the addon community. Be sure to follow me on Twitter so that you always know when I make a call for submissions and get your favorite recommendations into the column.

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Filed under: Add-Ons, AddOn Spotlight

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